> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFMatchmakingTicketStatusChangedStateChange

> Details of the TicketStatusChanged PlayFab Multiplayer state change, raised when a matchmaking ticket transitions between statuses such as waiting or matched.

Information specific to the *TicketStatusChanged* type of state change.

## Syntax

```cpp theme={null}
struct PFMatchmakingTicketStatusChangedStateChange : PFMatchmakingStateChange {  
    PFMatchmakingTicketHandle ticket;  
}  
```

### Members

**`ticket`**   PFMatchmakingTicketHandle\
*must not be null*

The matchmaking ticket whose status changed.

The new ticket status can be retrieved via [PFMatchmakingTicketGetStatus](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/functions/pfmatchmakingticketgetstatus).

## Requirements

**Header:** PFMatchmaking.h

## See also

[PFMatchmaking members](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/pfmatchmaking_members)


## Related topics

- [PFMatchmakingStateChangeType](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/enums/pfmatchmakingstatechangetype.md)
- [PFMultiplayerJoinMatchmakingTicketFromId](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/functions/pfmultiplayerjoinmatchmakingticketfromid.md)
- [PFMultiplayerCreateMatchmakingTicket](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/functions/pfmultiplayercreatematchmakingticket.md)
- [PFMultiplayer C/C++ API overview - PFMatchmaking.h](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/pfmatchmaking_members.md)
- [PFMultiplayerCreateServerBackfillTicket](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmatchmaking/functions/pfmultiplayercreateserverbackfillticket.md)
