> ## Documentation Index
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> Use this file to discover all available pages before exploring further.

# PFLobbyMemberUpdateSummary

> Hints describing an update successfully applied to a PlayFab Multiplayer lobby on behalf of a member, listing changed properties and connection status.

A collection of hints about an update which has been successfully applied to the lobby on behalf of a member.

## Syntax

```cpp theme={null}
struct PFLobbyMemberUpdateSummary {  
    PFEntityKey member;  
    bool connectionStatusUpdated;  
    uint32_t updatedMemberPropertyCount;  
    const char* const* updatedMemberPropertyKeys;  
}  
```

### Members

**`member`**   [PFEntityKey](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/pfentitykey_clientsdk)

The member which performed the update

**`connectionStatusUpdated`**   bool

A flag indicating whether the member's connection status has updated.

**`updatedMemberPropertyCount`**   uint32\_t

The number of member properties which have been updated for `member`.

**`updatedMemberPropertyKeys`**   const char\* const\*\
*array of size `updatedMemberPropertyCount`*

The keys of the member properties which have been updated for `member`.

## Requirements

**Header:** PFLobby.h

## See also

[PFLobby members](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members)


## Related topics

- [PFLobbyGetMemberConnectionStatus](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetmemberconnectionstatus.md)
- [PlayFab Multiplayer C++ SDK Release Notes](/services/playfab/multiplayer/lobby/lobby-matchmaking-sdks/lobby-and-matchmaking-release-notes.md)
- [PFMultiplayer C/C++ API overview - PFLobby.h](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)
- [PFLobbyUpdatedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyupdatedstatechange.md)
- [LobbyMemberUpdateSummary.Member](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyMemberUpdateSummary/Member.md)
