> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFLobbyMemberRemovedStateChange

> Details of the MemberRemoved PlayFab Multiplayer state change, raised when a member has left or been removed from the lobby along with the reason.

Information specific to the *MemberRemoved* type of state change.

## Syntax

```cpp theme={null}
struct PFLobbyMemberRemovedStateChange : PFLobbyStateChange {  
    PFLobbyHandle lobby;  
    PFEntityKey member;  
    PFLobbyMemberRemovedReason reason;  
}  
```

### Members

**`lobby`**   PFLobbyHandle\
*must not be null*

The lobby the new member was removed from.

**`member`**   [PFEntityKey](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pfmultiplayer/pfentitykey_clientsdk)

The member entity which has been removed from the lobby.

**`reason`**   [PFLobbyMemberRemovedReason](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbymemberremovedreason)

The reason `member` was removed from the lobby.

## Remarks

This state change will be generated by all operations which remove members from lobbies such as [PFLobbyLeave()](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyleave) and [PFLobbyForceRemoveMember()](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyforceremovemember). <br /><br /> When this state change is provided by [PFMultiplayerStartProcessingLobbyStateChanges](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pfmultiplayerstartprocessinglobbystatechanges) the lobby will update to remove this member from the member list and the member's properties will be emptied.

## Requirements

**Header:** PFLobby.h

## See also

[PFLobby members](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members)


## Related topics

- [PFLobbyForceRemoveMember](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbyforceremovemember.md)
- [PFMultiplayer C/C++ API overview - PFLobby.h](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)
- [PFLobbyStateChangeType](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbystatechangetype.md)
- [PFLobbyMemberAddedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbymemberaddedstatechange.md)
- [PFLobbyAddMemberCompletedStateChange](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/structs/pflobbyaddmembercompletedstatechange.md)
