> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFLobbyMemberConnectionStatus

> PFLobbyMemberConnectionStatus values indicating whether a PlayFab lobby member is connected to the real-time notification service in the Multiplayer C++ SDK.

Values representing the current status of a member's connection status to the notification service.

## Syntax

```cpp theme={null}
enum class PFLobbyMemberConnectionStatus  : uint32_t  
{  
    NotConnected = 0,  
    Connected = 1,  
}  
```

## Constants

| Constant     | Description                                                                                                                                                                                              |
| ------------ | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| NotConnected | The lobby member is not connected to the notification service.<br /><br /> Lobby members that are not connected to the notification service may miss updates or see delayed updates while in this state. |
| Connected    | The lobby member is connected to the notification service.<br /><br /> Lobby members that are connected to the notification service will receive real-time updates indicating changes to the lobby.      |

## Requirements

**Header:** PFLobby.h

## See also

[PFLobby members](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members)


## Related topics

- [PFLobbyGetMemberConnectionStatus](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetmemberconnectionstatus.md)
- [PFLobbyOwnerMigrationPolicy](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/enums/pflobbyownermigrationpolicy.md)
- [PFMultiplayer C/C++ API overview - PFLobby.h](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/pflobby_members.md)
- [LobbyMemberConnectionStatus](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/LobbyMemberConnectionStatus.md)
- [GetMemberConnectionStatus](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/GetMemberConnectionStatus.md)
