> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Groups, Guilds and Clans

> Build guilds, clans, and player groups in PlayFab with the group entity, membership roles, permissions, and group-scoped data storage for your title.

# Groups

Groups are a community feature that lets players form guilds, clans, or other persistent associations. The `group` entity type supports membership management, roles, and its own data storage.

Groups are one of several storage features in PlayFab, each scoped to a different entity type. For a comparison, see [Entity Objects](/services/playfab/live-service-management/game-configuration/entities/entity-objects#related-features).

## What you can do with Groups

The Group entity type gives you the ability to:

* Create and manage player groups (guilds, clans, teams)
* Define roles and permissions for group members
* Invite and manage membership
* Store group-specific data using [Entity Objects](/services/playfab/live-service-management/game-configuration/entities/entity-objects) and [Entity Files](/services/playfab/live-service-management/game-configuration/entities/entity-files)

To build a guild or clan system in your game, use the group functionality and create a customized experience within your game.


## Related topics

- [Groups, Guilds and Clans](/services/playfab/community/associations/groups/index.md)
- [Entity Groups](/services/playfab/community/associations/groups/quickstart.md)
- [Group Leaderboards](/ko/services/playfab/community/leaderboards/group-leaderboards.md)
- [Community Statistics](/services/playfab/player-progression/statistics/community-statistics.md)
- [Community overview page](/services/playfab/community/what-is-community.md)
