> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFPlayerDataManagementClientUpdatePlayerCustomPropertiesAsync

> Updates the title-specific custom property values for a player

Updates the title-specific custom property values for a player

## Syntax

```cpp theme={null}
HRESULT PFPlayerDataManagementClientUpdatePlayerCustomPropertiesAsync(  
    PFEntityHandle entityHandle,  
    const PFPlayerDataManagementClientUpdatePlayerCustomPropertiesRequest* request,  
    XAsyncBlock* async  
)  
```

### Parameters

**`entityHandle`**   PFEntityHandle

PFEntityHandle to use for authentication.

**`request`**   [PFPlayerDataManagementClientUpdatePlayerCustomPropertiesRequest\*](/services/playfab/api-references/c/pfplayerdatamanagementtypes/structs/pfplayerdatamanagementclientupdateplayercustompropertiesrequest)

Populated request object.

**`async`**   XAsyncBlock\*<br />*Inout*

XAsyncBlock for the async operation.

### Return value

Type: HRESULT

Result code for this API operation.

## Remarks

This API is available on all platforms. Performs an additive update of the custom properties for the specified player. In updating the player's custom properties, properties which already exist will have their values overwritten. No other properties will be changed apart from those specified in the call. See also ClientDeletePlayerCustomPropertiesAsync, ClientGetPlayerCustomPropertyAsync, ClientListPlayerCustomPropertiesAsync. When the asynchronous task is complete, call [PFPlayerDataManagementClientUpdatePlayerCustomPropertiesGetResult](/services/playfab/api-references/c/pfplayerdatamanagement/functions/pfplayerdatamanagementclientupdateplayercustompropertiesgetresult) to get the result.

## Requirements

**Header:** PFPlayerDataManagement.h

## See also

[PFPlayerDataManagement members](/services/playfab/api-references/c/pfplayerdatamanagement/pfplayerdatamanagement_members)
