> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFMultiplayerServerRequestMultiplayerServerAsync

> Request a multiplayer server session. Accepts tokens for title and if game client access is enabled, allows game client to request a server with player.

Request a multiplayer server session. Accepts tokens for title and if game client access is enabled, allows game client to request a server with player entity token.

## Syntax

```cpp theme={null}
HRESULT PFMultiplayerServerRequestMultiplayerServerAsync(  
    PFEntityHandle entityHandle,  
    const PFMultiplayerServerRequestMultiplayerServerRequest* request,  
    XAsyncBlock* async  
)  
```

### Parameters

**`entityHandle`**   PFEntityHandle

PFEntityHandle to use for authentication.

**`request`**   [PFMultiplayerServerRequestMultiplayerServerRequest\*](/services/playfab/api-references/c/pfmultiplayerservertypes/structs/pfmultiplayerserverrequestmultiplayerserverrequest)

Populated request object.

**`async`**   XAsyncBlock\*<br />*Inout*

XAsyncBlock for the async operation.

### Return value

Type: HRESULT

Result code for this API operation.

## Remarks

This API is available on all platforms. Requests a multiplayer server session from a particular build in any of the given preferred regions. See also MultiplayerServerGetMultiplayerServerDetailsAsync. When the asynchronous task is complete, call [PFMultiplayerServerRequestMultiplayerServerGetResultSize](/services/playfab/api-references/c/pfmultiplayerserver/functions/pfmultiplayerserverrequestmultiplayerservergetresultsize) and [PFMultiplayerServerRequestMultiplayerServerGetResult](/services/playfab/api-references/c/pfmultiplayerserver/functions/pfmultiplayerserverrequestmultiplayerservergetresult) to get the result.

## Requirements

**Header:** PFMultiplayerServer.h

## See also

[PFMultiplayerServer members](/services/playfab/api-references/c/pfmultiplayerserver/pfmultiplayerserver_members)


## Related topics

- [PFMultiplayerServerRequestMultiplayerServerGetResult](/services/playfab/api-references/c/pfmultiplayerserver/functions/pfmultiplayerserverrequestmultiplayerservergetresult.md)
- [Services C API overview - PFMultiplayerServer.h](/services/playfab/api-references/c/pfmultiplayerserver/pfmultiplayerserver_members.md)
- [Servers](/services/playfab/multiplayer/servers/index.md)
- [PFMultiplayerServerListQosServersForTitleAsync](/services/playfab/api-references/c/pfmultiplayerserver/functions/pfmultiplayerserverlistqosserversfortitleasync.md)
- [PFMultiplayerServerRequestMultiplayerServerGetResultSize](/services/playfab/api-references/c/pfmultiplayerserver/functions/pfmultiplayerserverrequestmultiplayerservergetresultsize.md)
