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# PFMultiplayerServerListQosServersForTitleGetResultSize

> Get the size in bytes needed to store the result of a ListQosServersForTitle call.

Get the size in bytes needed to store the result of a ListQosServersForTitle call.

## Syntax

```cpp theme={null}
HRESULT PFMultiplayerServerListQosServersForTitleGetResultSize(  
    XAsyncBlock* async,  
    size_t* bufferSize  
)  
```

### Parameters

**`async`**   XAsyncBlock\*<br />*Inout*

XAsyncBlock for the async operation.

**`bufferSize`**   size\_t\*<br />*output*

The buffer size in bytes required for the result.

### Return value

Type: HRESULT

Result code for this API operation. If the service call is unsuccessful, the result will be E\_PF\_API\_NOT\_ENABLED\_FOR\_GAME\_CLIENT\_ACCESS, E\_PF\_MULTIPLAYER\_SERVER\_BAD\_REQUEST, E\_PF\_MULTIPLAYER\_SERVER\_FORBIDDEN, E\_PF\_MULTIPLAYER\_SERVER\_INTERNAL\_SERVER\_ERROR, E\_PF\_MULTIPLAYER\_SERVER\_NOT\_FOUND, E\_PF\_MULTIPLAYER\_SERVER\_UNAUTHORIZED, E\_PF\_MULTIPLAYER\_SERVER\_UNAVAILABLE or any of the global PlayFab Service errors. See doc page "Handling PlayFab Errors" for more details on error handling.

## Requirements

**Header:** PFMultiplayerServer.h

## See also

[PFMultiplayerServer members](/services/playfab/api-references/c/pfmultiplayerserver/pfmultiplayerserver_members)


## Related topics

- [PFMultiplayerServerListQosServersForTitleAsync](/services/playfab/api-references/c/pfmultiplayerserver/functions/pfmultiplayerserverlistqosserversfortitleasync.md)
- [Services C API overview - PFMultiplayerServer.h](/services/playfab/api-references/c/pfmultiplayerserver/pfmultiplayerserver_members.md)
- [PFMultiplayerServerListQosServersForTitleGetResult](/services/playfab/api-references/c/pfmultiplayerserver/functions/pfmultiplayerserverlistqosserversfortitlegetresult.md)
- [PFMultiplayerServerListQosServersForTitleResponse](/services/playfab/api-references/c/pfmultiplayerservertypes/structs/pfmultiplayerserverlistqosserversfortitleresponse.md)
- [PFMultiplayerServerListQosServersForTitleRequest](/services/playfab/api-references/c/pfmultiplayerservertypes/structs/pfmultiplayerserverlistqosserversfortitlerequest.md)
