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# PFGameSaveFilesUiOutOfStorageCallback

> Callback triggered when the local device is out of storage space.

Callback triggered when the local device is out of storage space.

## Syntax

```cpp theme={null}
void PFGameSaveFilesUiOutOfStorageCallback(  
    PFLocalUserHandle localUserHandle,  
    uint64_t requiredBytes,  
    void* context  
)  
```

### Parameters

**`localUserHandle`**   PFLocalUserHandle

Local user handle.

**`requiredBytes`**   uint64\_t

Required bytes.

**`context`**   void\*<br />*optional*

Context to pass to the callback.

### Return value

Type: void

TBD

## Requirements

**Header:** PFGameSaveFilesUi.h

## See also

[PFGameSaveFilesUi members](/services/playfab/api-references/c/pfgamesavefilesui/pfgamesavefilesui_members)
