> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# PFGameSaveFilesSyncState

> Sync state of the game save system

Sync state of the game save system

## Syntax

```cpp theme={null}
enum class PFGameSaveFilesSyncState  : uint32_t  
{  
    NotStarted = 0,  
    PreparingForDownload,  
    Downloading,  
    PreparingForUpload,  
    Uploading,  
    SyncComplete,  
}  
```

## Constants

| Constant             | Description                                                                                                                                                                                         |
| -------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| NotStarted           | Not started                                                                                                                                                                                         |
| PreparingForDownload | Preparing for download                                                                                                                                                                              |
| Downloading          | Downloading                                                                                                                                                                                         |
| PreparingForUpload   | The system is reading and compressing local save files in preparation for upload. Do not modify files in the save folder during this state.                                                         |
| Uploading            | Local save files have been captured and the upload to the cloud is in progress. It is safe to write to the save folder again during this state; the system no longer reads from the original files. |
| SyncComplete         | Sync complete                                                                                                                                                                                       |

## Requirements

**Header:** PFGameSaveFilesTypes.h

## See also

[PFGameSaveFilesTypes members](/services/playfab/api-references/c/pfgamesavefilestypes/pfgamesavefilestypes_members)
