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# PFEventsDataConnectionStatusDetails

> PFEventsDataConnectionStatusDetails data model.

PFEventsDataConnectionStatusDetails data model.

## Syntax

```cpp theme={null}
typedef struct PFEventsDataConnectionStatusDetails {  
    const char* error;  
    const char* errorMessage;  
    time_t const* mostRecentErrorTime;  
    PFEventsDataConnectionErrorState const* state;  
} PFEventsDataConnectionStatusDetails;  
```

### Members

**`error`**   const char\*<br />*is null-terminated*

(Optional) The name of the error affecting the data connection, if any.

**`errorMessage`**   const char\*<br />*is null-terminated*

(Optional) A description of the error affecting the data connection, if any. This may be empty for some errors.

**`mostRecentErrorTime`**   time\_t const\*<br />*may be nullptr*

(Optional) The most recent time of the error affecting the data connection, if any.

**`state`**   [PFEventsDataConnectionErrorState](/services/playfab/api-references/c/pfeventstypes/enums/pfeventsdataconnectionerrorstate) const\*<br />*may be nullptr*

(Optional) Indicates if the connection is in a normal state or error state.

## Requirements

**Header:** PFEventsTypes.h

## See also

[PFEventsTypes members](/services/playfab/api-references/c/pfeventstypes/pfeventstypes_members)
