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# PFCatalogUpdateCatalogConfigAsync

> Updates the configuration for the catalog. Only Title Entities can call this API. There is a limit of 10 requests in 10 seconds for this API. More information about the Catalog Config can be found here: https://learn.microsoft.com/gaming/playfab/features/economy-v2/settings

Updates the configuration for the catalog. Only Title Entities can call this API. There is a limit of 10 requests in 10 seconds for this API. More information about the Catalog Config can be found here: [https://learn.microsoft.com/gaming/playfab/features/economy-v2/settings](https://learn.microsoft.com/gaming/playfab/features/economy-v2/settings)

## Syntax

```cpp theme={null}
HRESULT PFCatalogUpdateCatalogConfigAsync(  
    PFEntityHandle entityHandle,  
    const PFCatalogUpdateCatalogConfigRequest* request,  
    XAsyncBlock* async  
)  
```

### Parameters

**`entityHandle`**   PFEntityHandle

PFEntityHandle to use for authentication.

**`request`**   [PFCatalogUpdateCatalogConfigRequest\*](/services/playfab/api-references/c/pfcatalogtypes/structs/pfcatalogupdatecatalogconfigrequest)

Populated request object.

**`async`**   XAsyncBlock\*<br />*Inout*

XAsyncBlock for the async operation.

### Return value

Type: HRESULT

Result code for this API operation.

## Remarks

This API is available on Windows. Call XAsyncGetStatus to get the status of the operation. If the service call is unsuccessful, the async result will be E\_PF\_BILLING\_INFORMATION\_REQUIRED, E\_PF\_CATALOG\_CONFIG\_INVALID, E\_PF\_INVALID\_ENTITY\_TYPE or any of the global PlayFab Service errors. See doc page "Handling PlayFab Errors" for more details on error handling.

## Requirements

**Header:** PFCatalog.h

## See also

[PFCatalog members](/services/playfab/api-references/c/pfcatalog/pfcatalog_members)
