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# PFAccountManagementServerUnlinkPSNAccountAsync

> Server API to unlink the PlayStation Network account from a specified PlayFab player account, removing PSN as a sign-in option for that player.

Unlinks the related PlayStation :tm: Network account from the user's PlayFab account

## Syntax

```cpp theme={null}
HRESULT PFAccountManagementServerUnlinkPSNAccountAsync(  
    PFEntityHandle titleEntityHandle,  
    const PFAccountManagementServerUnlinkPSNAccountRequest* request,  
    XAsyncBlock* async  
)  
```

### Parameters

**`titleEntityHandle`**   PFEntityHandle

PFEntityHandle for a title Entity obtained using PFAuthenticationGetEntityWithSecretKeyAsync.

**`request`**   [PFAccountManagementServerUnlinkPSNAccountRequest\*](/services/playfab/api-references/c/pfaccountmanagementtypes/structs/pfaccountmanagementserverunlinkpsnaccountrequest)

Populated request object.

**`async`**   XAsyncBlock\*<br />*Inout*

XAsyncBlock for the async operation.

### Return value

Type: HRESULT

Result code for this API operation.

## Remarks

This API is available on Win32, Linux, and macOS. See also ServerLinkPSNAccountAsync. Call XAsyncGetStatus to get the status of the operation. If the service call is unsuccessful, the async result will be E\_PF\_ACCOUNT\_NOT\_LINKED or any of the global PlayFab Service errors. See doc page "Handling PlayFab Errors" for more details on error handling.

## Requirements

**Header:** PFAccountManagement.h

## See also

[PFAccountManagement members](/services/playfab/api-references/c/pfaccountmanagement/pfaccountmanagement_members)
