> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XUserGetSignOutDeferral

> XUserGetSignOutDeferral

# XUserGetSignOutDeferral

Retrieves a handle to the sign out deferral. This API is not supported on PC and will return
E\_GAMEUSER\_DEFERRAL\_NOT\_AVAILABLE.

## Syntax

```cpp theme={null}
HRESULT XUserGetSignOutDeferral(  
         XUserSignOutDeferralHandle* deferral  
)  
```

### Parameters

*deferral*   \_Out\_\
Type: XUserSignOutDeferralHandle\*

Contains a handle to the sign out deferral.

### Return value

Type: HRESULT

HRESULT success or error code.

| Return Code                           | Description                           |
| ------------------------------------- | ------------------------------------- |
| S\_OK                                 | The operation succeeded.              |
| E\_GAMEUSER\_DEFERRAL\_NOT\_AVAILABLE | Could not provide a signout deferral. |

## Remarks

<Note>This API is not supported on PC if the game has a configVersion of "0"</Note>
in their microsoftgame.config and will return E\_GAMEUSER\_DEFERRAL\_NOT\_AVAILABLE. Starting with the
June 2022 GDK, this API is supported on PC if the microsoftgame.config has all of the following:

* configVersion equal to 1
* Specifies a title ID
* Specifies an MSA App ID

To obtain a sign out deferral, call [XUserChangeEventCallback](/reference/system/xuser/functions/xuserchangeeventcallback) when the [XUserChangeEvent](/reference/system/xuser/enums/xuserchangeevent) is [XUserChangeEvent::SigningOut](/reference/system/xuser/enums/xuserchangeevent). Deferrals may not be available during a **SigningOut** event. Once you obtain a deferral, the user remains signed in until all deferrals complete or a timeout elapses.

The following example demonstrates how to handle user change events.

```cpp theme={null}
HRESULT RegisterForChanges()
{
    RETURN_HR_IF(E_UNEXPECTED, _token.token != 0);
    RETURN_IF_FAILED(XUserRegisterForChangeEvent(
        _queue,
        this,
        UserChangeEventHandler,
        &_token));
    return S_OK;
}

void UnregisterForChanges()
{
    XUserUnregisterForChangeEvent(_token, false);
    _token.token = 0;
}

void UserChangeEventHandler(
    XUserLocalId userLocalId,
    XUserChangeEvent event)
{
    auto iter = std::find_if(
        _users.begin(),
        _users.end(),
        [&userLocalId](const User& candidate)
    {
        XUserLocalId candidateUserLocalId;
        XUserGetLocalId(candidate.Handle(), &candidateUserLocalId);
        return candidateUserLocalId == userLocalId;
    });

    // User not known
    if (iter == _users.end())
    {
        return;
    }

    auto handle = iter->Handle();

    // If a guest gets signed out, immediately close the handle
    bool isGuest;
    if (SUCCEEDED_LOG(XUserGetIsGuest(handle, &isGuest)) &&
        isGuest &&
        event == XUserChangeEvent::SignedOut)
    {
        _users.erase(iter);
    }

    if (event == XUserChangeEvent::SigningOut)
    {
        // Delay the user signing out just for fun
        XUserSignOutDeferralHandle deferral;
        if (SUCCEEDED_LOG(XUserGetSignOutDeferral(&deferral)))
        {
            // Hold the deferral for 5 seconds then close it
            std::thread completeDeferralThread(
                [deferral]()
            {
                std::this_thread::sleep_for(std::chrono::milliseconds(5000));
                XUserCloseSignOutDeferralHandle(deferral);
            });

            completeDeferralThread.detach();
        }
    }

    if (event == XUserChangeEvent::GamerPicture)
    {
        iter->LoadGamerPicAsync(_queue);
    }
}
```

## Requirements

**Header:** XUser.h

**Library:** xgameruntime.lib

**Supported platforms:** Windows, Steam Deck, XBOX One family consoles and XBOX Series consoles

## See also

[XUser](/reference/system/xuser/xuser_members)

[XUserChangeEventCallback](/reference/system/xuser/functions/xuserchangeeventcallback)

[XUserChangeEvent](/reference/system/xuser/enums/xuserchangeevent)


## Related topics

- [XUserCloseSignOutDeferralHandle](/reference/system/xuser/functions/xuserclosesignoutdeferralhandle.md)
- [XSystemHandleType](/reference/system/xsystem/enums/xsystemhandletype.md)
- [XUser](/reference/system/xuser/xuser_members.md)
- [XUserCompare](/reference/system/xuser/functions/xusercompare.md)
- [XUserCloseHandle](/reference/system/xuser/functions/xuserclosehandle.md)
