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# XSystemRuntimeInfo

> XSystemRuntimeInfo

# XSystemRuntimeInfo

Represents information about the gaming runtime service.

## Syntax

```cpp theme={null}
struct XSystemRuntimeInfo
{
    XVersion runtimeVersion;
    XVersion availableVersion;
};
```

### Members

*runtimeVersion*\
Type: [XVersion](/reference/system/xgameruntimetypes/structs/xversion)

The version of the gaming runtime service on which the game is running. If there are any errors, or
the gaming runtime service isn't installed, this version will be zeros.

*availableVersion*\
Type: [XVersion](/reference/system/xgameruntimetypes/structs/xversion)

On PC, if availableVersion is different from the runtimeVersion, this means that a gaming runtime service
is available and it has version of availableVersion. On console, this will be the same as runtimeVersion.

## Remarks

This structure is returned when [XSystemGetRuntimeInfo](/reference/system/xsystem/functions/xsystemgetruntimeinfo) is called.

## Requirements

**Header:** XSystem.h

**Supported platforms:** Windows, XBOX One family consoles and XBOX Series consoles

## See also

[XSystem](/reference/system/xsystem/xsystem_members)\
[XSystemGetRuntimeInfo](/reference/system/xsystem/functions/xsystemgetruntimeinfo)


## Related topics

- [XSystemGetRuntimeInfo](/reference/system/xsystem/functions/xsystemgetruntimeinfo.md)
- [XSystem](/reference/system/xsystem/xsystem_members.md)
- [XVersion](/reference/system/xgameruntimetypes/structs/xversion.md)
- [XStoreSubscriptionInfo](/reference/system/xstore/structs/xstoresubscriptioninfo.md)
- [XGameRuntimeInit](/reference/system/xgameruntimeinit/xgameruntimeinit_members.md)
