> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XGameUiTextEntryPositionHint

> XGameUiTextEntryPositionHint

# XGameUiTextEntryPositionHint

Hint for where to best position the virtual keyboard.

<a id="syntaxSection" />

## Syntax

```cpp theme={null}
enum class XGameUiTextEntryPositionHint : uint32_t  
{  
    Bottom = 0,  
    Top = 1
}  
```

<a id="constantsSection" />

## Constants

| Constant | Description                                                            |
| -------- | ---------------------------------------------------------------------- |
| Bottom   | The keyboard will be positioned on the bottom of the screen, centered. |
| Top      | They keyboard will be positioned on the top of the screen, centered.   |

<a id="requirementsSection" />

## Requirements

**Header:** XGameUI.h

**Supported platforms:** Windows, XBOX One family consoles and XBOX Series consoles

<a id="seealsoSection" />

## See also

[XGameUI](/reference/system/xgameui/xgameui_members)


## Related topics

- [XGameUiTextEntryUpdatePositionHint](/reference/system/xgameui/functions/xgameuitextentryupdatepositionhint.md)
- [XGameUiTextEntryOptions](/reference/system/xgameui/structs/xgameuitextentryoptions.md)
- [XGameUI](/reference/system/xgameui/xgameui_members.md)
- [XGameUiTextEntryInputScope](/reference/system/xgameui/enums/xgameuitextentryinputscope.md)
- [XGameUiTextEntryExtents](/reference/system/xgameui/structs/xgameuitextentryextents.md)
