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# XGameStreamingGetTouchBundleVersionNameSize

> XGameStreamingGetTouchBundleVersionNameSize

# XGameStreamingGetTouchBundleVersionNameSize

Gets the number of bytes required to store the version name of the touch adaptation bundle currently in use by the client app.

## Syntax

```cpp theme={null}
size_t XGameStreamingGetTouchBundleVersionNameSize(  
         XGameStreamingClientId client  
)  
```

### Parameters

*client*   \_In\_\
Type: XGameStreamingClientId

The streaming client that is being queried.

### Return value

Type: size\_t

The size in bytes of the version name that is in the touch adaptation bundle that is currently being used on the specified client.

If no version name is specified in the touch adaptation bundle then the size will be 0.

## Remarks

Use `XGameStreamingGetTouchBundleVersionNameSize` to get the size before using [XGameStreamingGetTouchBundleVersion](/reference/system/xgamestreaming/functions/xgamestreaminggettouchbundleversion) to get the version name itself.

## Requirements

**Header:** XGameStreaming.h

**Library:** xgameruntime.lib

**Supported Platforms**: Windows, XBOX One family consoles and XBOX Series consoles

## See also

[XGameStreaming](/reference/system/xgamestreaming/xgamestreaming_members#ClientProperties)\
[XGameStreamingGetTouchBundleVersion](/reference/system/xgamestreaming/functions/xgamestreaminggettouchbundleversion)


## Related topics

- [XGameStreamingGetTouchBundleVersion](/reference/system/xgamestreaming/functions/xgamestreaminggettouchbundleversion.md)
- [XGameStreaming](/reference/system/xgamestreaming/xgamestreaming_members.md)
- [XGameStreamingGetServerLocationNameSize](/reference/system/xgamestreaming/functions/xgamestreaminggetserverlocationnamesize.md)
- [XGameStreamingClientProperty](/reference/system/xgamestreaming/enums/xgamestreamingclientproperty.md)
- [Pack Command](/build/core-features/common/game-streaming/tak-command-line-tool/game-streaming-tak-command-line-pack-command.md)
