> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerTournamentsServer

> XblMultiplayerTournamentsServer

# XblMultiplayerTournamentsServer

Represents the tournament server that supports a multiplayer session. DEPRECATED. This structure will be removed in a future release.

## Syntax

```cpp theme={null}
typedef struct XblMultiplayerTournamentsServer {  
    XblTournamentReference TournamentReference;  
    XblMultiplayerTournamentTeam* Teams;  
    size_t TeamsCount;  
    XblTournamentRegistrationState RegistrationState;  
    XblTournamentRegistrationReason RegistrationReason;  
    time_t NextGameStartTime;  
    XblMultiplayerSessionReference NextGameSessionReference;  
    time_t LastGameEndTime;  
    XblTournamentTeamResult LastTeamResult;  
    XblTournamentGameResultSource LastGameResultSource;  
} XblMultiplayerTournamentsServer  
```

### Members

*TournamentReference*\
Type: [XblTournamentReference](/reference/live/xsapi-c/multiplayer_c/structs/xbltournamentreference)

The tournament reference.

*Teams*\
Type: [XblMultiplayerTournamentTeam\*](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayertournamentteam)

The teams in the tournament.

*TeamsCount*\
Type: size\_t

The number of teams in the tournament.

*RegistrationState*\
Type: [XblTournamentRegistrationState](/reference/live/xsapi-c/multiplayer_c/enums/xbltournamentregistrationstate)

The registration state of the team.

*RegistrationReason*\
Type: [XblTournamentRegistrationReason](/reference/live/xsapi-c/multiplayer_c/enums/xbltournamentregistrationreason)

The reason for the registration state.

*NextGameStartTime*\
Type: time\_t

The start time of the next game in the tournament.

*NextGameSessionReference*\
Type: [XblMultiplayerSessionReference](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionreference)

The session reference of the next game in the tournament.

*LastGameEndTime*\
Type: time\_t

The end time of the last game in the tournament.

*LastTeamResult*\
Type: [XblTournamentTeamResult](/reference/live/xsapi-c/multiplayer_c/structs/xbltournamentteamresult)

The result of the last game in the tournament.

*LastGameResultSource*\
Type: [XblTournamentGameResultSource](/reference/live/xsapi-c/multiplayer_c/enums/xbltournamentgameresultsource)

The source of the result of the last game in the tournament.

## Requirements

**Header:** multiplayer\_c.h

## See also

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblTournamentReference](/reference/live/xsapi-c/multiplayer_c/structs/xbltournamentreference.md)
- [XblTournamentRegistrationReason](/reference/live/xsapi-c/multiplayer_c/enums/xbltournamentregistrationreason.md)
- [XblTournamentRegistrationState](/reference/live/xsapi-c/multiplayer_c/enums/xbltournamentregistrationstate.md)
- [XblTournamentGameResultSource](/reference/live/xsapi-c/multiplayer_c/enums/xbltournamentgameresultsource.md)
- [XblMultiplayerSessionRawServersJson](/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionrawserversjson.md)
