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> Use this file to discover all available pages before exploring further.

# XblMultiplayerSetTransferHandleResult

> XblMultiplayerSetTransferHandleResult

# XblMultiplayerSetTransferHandleResult

Gets the result of a XblMultiplayerSetTransferHandleAsync operation.

## Syntax

```cpp theme={null}
HRESULT XblMultiplayerSetTransferHandleResult(  
         XAsyncBlock* async,  
         XblMultiplayerSessionHandleId* handleId  
)  
```

### Parameters

*async*   \_In\_\
Type: XAsyncBlock\*

The AsyncBlock for this operation.

*handleId*   \_Out\_\
Type: [XblMultiplayerSessionHandleId\*](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionhandleid)

Passes back the multiplayer session handle ID. This handle holds the unique ID for a MPSD transfer handle.

### Return value

Type: HRESULT

HRESULT return code for this API operation.

## Requirements

**Header:** multiplayer\_c.h

**Library:** Microsoft.Xbox.Services.14x.GDK.C.lib

## See also

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMultiplayerSessionHandleId](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionhandleid.md)
- [XblMultiplayerSetTransferHandleAsync](/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersettransferhandleasync.md)
- [XblMultiplayerGetSearchHandlesResult](/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayergetsearchhandlesresult.md)
- [XblMultiplayerWriteSessionByHandleResult](/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayerwritesessionbyhandleresult.md)
- [XblMultiplayerCreateSearchHandleResult](/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayercreatesearchhandleresult.md)
