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# XblMultiplayerSessionTimeOfSession

> XblMultiplayerSessionTimeOfSession

# XblMultiplayerSessionTimeOfSession

The time when the server returned the session.

## Syntax

```cpp theme={null}
time_t XblMultiplayerSessionTimeOfSession(  
         XblMultiplayerSessionHandle handle  
)  
```

### Parameters

*handle*   \_In\_\
Type: [XblMultiplayerSessionHandle](/reference/live/xsapi-c/multiplayer_c/handles/xblmultiplayersessionhandle)

Handle to the multiplayer session.

### Return value

Type: time\_t

The time when the server returned the session.

## Remarks

Note that this is not part of the remote session state, it only indicates when the local session was created.

## Requirements

**Header:** multiplayer\_c.h

**Library:** Microsoft.Xbox.Services.14x.GDK.C.lib

## See also

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMultiplayerSessionInfo](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessioninfo.md)
- [XblMultiplayerSessionConstants](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionconstants.md)
- [XblMultiplayerSessionQueryResult](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionqueryresult.md)
- [XblMultiplayerSessionConstantsSetTimeouts](/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionconstantssettimeouts.md)
- [XblMultiplayerSessionJoin](/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionjoin.md)
