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# XblMultiplayerSessionCurrentUserSetSecureDeviceAddressBase64

> XblMultiplayerSessionCurrentUserSetSecureDeviceAddressBase64

# XblMultiplayerSessionCurrentUserSetSecureDeviceAddressBase64

Set the base64 encoded secure device address of the member. The member must first be joined to the session.

## Syntax

```cpp theme={null}
HRESULT XblMultiplayerSessionCurrentUserSetSecureDeviceAddressBase64(  
         XblMultiplayerSessionHandle handle,  
         const char* value  
)  
```

### Parameters

*handle*   \_In\_\
Type: [XblMultiplayerSessionHandle](/reference/live/xsapi-c/multiplayer_c/handles/xblmultiplayersessionhandle)

Handle to the multiplayer session.

*value*   \_In\_\
Type: char\*

Indicates the value of the current user's secure device address encoded in base64.

### Return value

Type: HRESULT

HRESULT return code for this API operation.

## Remarks

On platforms that don't have a secure device address, call XblFormatSecureDeviceAddress to generate a value that can be used by this function.

## Requirements

**Header:** multiplayer\_c.h

**Library:** Microsoft.Xbox.Services.14x.GDK.C.lib

## See also

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblFormatSecureDeviceAddress](/reference/live/xsapi-c/multiplayer_c/functions/xblformatsecuredeviceaddress.md)
- [XblMultiplayerSessionCurrentUserSetEncounters](/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessioncurrentusersetencounters.md)
- [XblMultiplayerSessionCurrentUserSetGroups](/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessioncurrentusersetgroups.md)
- [XblMultiplayerSessionCurrentUserSetRoles](/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessioncurrentusersetroles.md)
- [XblMultiplayerSessionCurrentUserSetStatus](/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessioncurrentusersetstatus.md)
