> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# XblMultiplayerSessionMemberStatus

> XblMultiplayerSessionMemberStatus

# XblMultiplayerSessionMemberStatus

Defines values that indicate the status of a member of a session.

## Syntax

```cpp theme={null}
enum class XblMultiplayerSessionMemberStatus  : uint32_t  
{  
    Reserved,  
    Inactive,  
    Ready,  
    Active  
}  
```

## Constants

| Constant | Description                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     |
| -------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Reserved | The member is reserved for a specific XBOX user ID. The specified member must join the session to fill the reservation. If a reserved member doesn't join before the end of `JoinTimeout` (in the [XblMultiplayerMemberInitialization](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayermemberinitialization) structure), the member is removed from the session.                                                                                                                                                    |
| Inactive | The member is inactive in the current title. The member may be active in another title, as specified by `ActiveTitleId` in the [XblMultiplayerSessionMember](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionmember) structure. If an inactive member doesn't mark themselves as active before the end of `MemberInactiveTimeout` (in the [XblMultiplayerSessionConstants](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionconstants) structure), the member is removed from the session. |
| Ready    | When the shell launches the title to start a multiplayer game, the member is marked as ready. If a ready member doesn't mark themselves as active before the end of `MemberReadyTimeout` (in the [XblMultiplayerSessionConstants](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionconstants) structure), the member is marked as inactive.                                                                                                                                                                   |
| Active   | The member is active in the current title.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      |

## Member of

[XblMultiplayerManagerMember](/reference/live/xsapi-c/multiplayer_manager_c/structs/xblmultiplayermanagermember)\
[XblMultiplayerSessionMember](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionmember)

## Argument of

[XblMultiplayerSessionCurrentUserSetStatus](/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessioncurrentusersetstatus)

## Requirements

**Header:** multiplayer\_c.h

## See also

[multiplayer\_c](/reference/live/xsapi-c/multiplayer_c/multiplayer_c_members)


## Related topics

- [XblMultiplayerSessionCurrentUserSetStatus](/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessioncurrentusersetstatus.md)
- [XblMultiplayerManagerMember](/reference/live/xsapi-c/multiplayer_manager_c/structs/xblmultiplayermanagermember.md)
- [XblMultiplayerSessionMember](/reference/live/xsapi-c/multiplayer_c/structs/xblmultiplayersessionmember.md)
- [XblMultiplayerSessionStatus](/reference/live/xsapi-c/multiplayer_c/enums/xblmultiplayersessionstatus.md)
- [XblMultiplayerSessionWriteStatus](/reference/live/xsapi-c/multiplayer_c/functions/xblmultiplayersessionwritestatus.md)
