> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetMinUpdateIntervalInMicroseconds method

> Returns the minimum interval, in microseconds, at which a LampArray peripheral can accept Lamp state updates, comparable to its refresh rate.

# ILampArray::GetMinUpdateIntervalInMicroseconds

Returns the minimal interval at which the device is capable of updating its Lamp state, as reported by the device. This is comparable to the effective device refresh rate.

## Syntax

```cpp theme={null}
uint64_t GetMinUpdateIntervalInMicroseconds(
)
```

### Parameters

This method has no parameters.

### Return value

Type: uint64\_t

The minimum time interval between updates for the device's Lamp state, measured in microseconds.

## Remarks

The device and system impose no restrictions on the frequency of SetColor API calls based on this value. The update interval is provided to help the title optimize how often to update device state.

## Requirements

**Header:** LampArray.h

**Library:** xgameplatform.lib

**Supported platforms:** XBOX One family consoles and XBOX Series consoles

## See also

[Lighting API Overview](/build/core-features/common/lighting/gc-lighting-toc)\
[ILampArray](/reference/lighting/lamparray/interfaces/ilamparray/ilamparray)
