> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GameInputSensorsInfo

> GameInputSensorsInfo

# GameInputSensorsInfo

Describes the properties of sensors.

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## Syntax

```cpp theme={null}
struct GameInputSensorsInfo
{
    GameInputSensorsKind supportedSensors;
};
```

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### Members

*supportedSensors*<br />
Type: [GameInputSensorsKind](/reference/input/gameinput/enums/gameinputsensorskind)

Sensors supported by the device.

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## Remarks

This structure is used in the [GameInputDeviceInfo](/reference/input/gameinput/structs/gameinputdeviceinfo) structure. `GameInputDeviceInfo` is used
by the [IGameInputDevice::GetDeviceInfo](/reference/input/gameinput/interfaces/igameinputdevice/methods/igameinputdevice_getdeviceinfo)
method.

For more information, see [GameInput devices](/build/core-features/common/input/overviews/input-devices).

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## Requirements

**Header:** GameInput.h

**Supported platforms:** Windows, XBOX One family consoles and XBOX Series consoles

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## Conceptual documentation

* [GameInput sensors creation](/build/core-features/common/input/hardware/input-hardware-sensors)

## See also

[Overview of GameInput](/build/core-features/common/input/overviews/input-overview)<br />
[GameInput](/reference/input/gameinput/gameinput_members)

## Version History

| Version | Changes                                                                         |
| ------- | ------------------------------------------------------------------------------- |
| **v2**  | **New struct** introduced in v2 with `supportedSensors` (GameInputSensorsKind). |
| **v1**  | Not present.                                                                    |
| **v0**  | Not present.                                                                    |


## Related topics

- [GameInputSensorsState](/reference/input/gameinput/structs/gameinputsensorsstate.md)
- [Sensors in GameInput](/build/core-features/common/input/hardware/input-hardware-sensors.md)
- [GameInputSensorsKind](/reference/input/gameinput/enums/gameinputsensorskind.md)
- [IGameInputReading::GetSensorsState](/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getsensorsstate.md)
- [GameInput](/reference/input/gameinput/gameinput_members.md)
