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> Use this file to discover all available pages before exploring further.

# GameInputForceFeedbackMagnitude

> GameInputForceFeedbackMagnitude

# GameInputForceFeedbackMagnitude

Defines the magnitude of the force exhibited by a force-feedback effect.

## Syntax

```cpp theme={null}
struct GameInputForceFeedbackMagnitude
{
    float linearX;
    float linearY;
    float linearZ;
    float angularX;
    float angularY;
    float angularZ;
    float normal;
};
```

### Members

*linearX*<br />
Type: float

Magnitude of the force-feedback effect in the linear-X direction.

*linearY*<br />
Type: float

Magnitude of the force-feedback effect in the linear-Y direction.

*linearZ*<br />
Type: float

Magnitude of the force-feedback effect in the linear-Z direction.

*angularX*<br />
Type: float

Magnitude of the force-feedback effect in the angular-X direction.

*angularY*<br />
Type: float

Magnitude of the force-feedback effect in the angular-Y direction.

*angularZ*<br />
Type: float

Magnitude of the force-feedback effect in the angular-Z direction.

*normal*<br />
Type: float

Magnitude for the force-feedback effect of a directionless force-feedback effect.

## Remarks

`GameInputForceFeedbackMagnitude` defines the magnitude of force exhibited by a force-feedback effect. It is a member of the `GameInputForceFeedbackConditionParams`, `GameInputForceFeedbackConstantParams`, `GameInputForceFeedbackPeriodicParams`, and `GameInputForceFeedbackRampParams` structures. For more information, see [Advanced GameInput topics](/build/core-features/common/input/advanced/input-advanced-topics).

## Requirements

**Header:** GameInput.h

[Overview of GameInput](/build/core-features/common/input/overviews/input-overview)\
[GameInputForceFeedbackConditionParams](/reference/input/gameinput/structs/gameinputforcefeedbackconditionparams)\
[GameInputForceFeedbackConstantParams](/reference/input/gameinput/structs/gameinputforcefeedbackconstantparams)\
[GameInputForceFeedbackPeriodicParams](/reference/input/gameinput/structs/gameinputforcefeedbackperiodicparams)\
[GameInputForceFeedbackRampParams](/reference/input/gameinput/structs/gameinputforcefeedbackrampparams)\
[GameInput](/reference/input/gameinput/gameinput_members)

## Version History

| Version | Changes     |
| ------- | ----------- |
| **v0**  | Introduced. |


## Related topics

- [GameInputForceFeedbackRampParams](/reference/input/gameinput/structs/gameinputforcefeedbackrampparams.md)
- [GameInputForceFeedbackConstantParams](/reference/input/gameinput/structs/gameinputforcefeedbackconstantparams.md)
- [GameInputForceFeedbackConditionParams](/reference/input/gameinput/structs/gameinputforcefeedbackconditionparams.md)
- [GameInputForceFeedbackPeriodicParams](/reference/input/gameinput/structs/gameinputforcefeedbackperiodicparams.md)
- [GameInput](/reference/input/gameinput/gameinput_members.md)
