> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# IGameInputReading::GetInputKind

> IGameInputReading::GetInputKind

# IGameInputReading::GetInputKind

Retrieves the type of input associated with a reading.

## Syntax

```cpp theme={null}
GameInputKind GetInputKind();
```

### Return value

Type: GameInputKind

[Input API Overview](/build/core-features/common/input/overviews/input-overview)\
[IGameInputReading](/reference/input/gameinput/interfaces/igameinputreading/igameinputreading)\
[GameInputKind](/reference/input/gameinput/enums/gameinputkind)

## Version History

| Version | Changes     |
| ------- | ----------- |
| **v0**  | Introduced. |


## Related topics

- [IGameInputReading::GetSensorsState](/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getsensorsstate.md)
- [IGameInputReading::GetGamepadState](/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getgamepadstate.md)
- [IGameInputReading::GetMouseState](/reference/input/gameinput/interfaces/igameinputreading/methods/igameinputreading_getmousestate.md)
- [GameInputKind](/reference/input/gameinput/enums/gameinputkind.md)
- [IGameInputReading](/reference/input/gameinput/interfaces/igameinputreading/igameinputreading.md)
