> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# IGameInputForceFeedbackEffect::SetState

> IGameInputForceFeedbackEffect::SetState

# IGameInputForceFeedbackEffect::SetState

Sets the state for a force-feedback effect.

## Syntax

```cpp theme={null}
void SetState(
    GameInputFeedbackEffectState state
);
```

### Parameters

*state*   \_In\_\
Type: [GameInputFeedbackEffectState](/reference/input/gameinput/enums/gameinputfeedbackeffectstate)

The new state set for a force feedback effect.

### Return value

Type: void

[Overview of GameInput](/build/core-features/common/input/overviews/input-overview)\
[IGameInputForceFeedbackEffect::GetState](/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/methods/igameinputforcefeedbackeffect_getstate)\
[GameInputFeedbackEffectState](/reference/input/gameinput/enums/gameinputfeedbackeffectstate)\
[IGameInputForceFeedbackEffect](/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/igameinputforcefeedbackeffect)

## Version History

| Version | Changes     |
| ------- | ----------- |
| **v0**  | Introduced. |


## Related topics

- [GameInputFeedbackEffectState](/reference/input/gameinput/enums/gameinputfeedbackeffectstate.md)
- [Force feedback on GameInput](/build/core-features/common/input/advanced/input-forcefeedback.md)
- [IGameInputForceFeedbackEffect](/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/igameinputforcefeedbackeffect.md)
- [IGameInputForceFeedbackEffect::GetState](/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/methods/igameinputforcefeedbackeffect_getstate.md)
- [IGameInputForceFeedbackEffect::SetGain](/reference/input/gameinput/interfaces/igameinputforcefeedbackeffect/methods/igameinputforcefeedbackeffect_setgain.md)
