> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# IGameInputDispatcher

> IGameInputDispatcher

# IGameInputDispatcher

Allows you to take manual control of scheduling the background work run by the GameInput API.

## Syntax

```cpp theme={null}
class IGameInputDispatcher : public IUnknown
```

## Methods

| Method                                                                                                                   | Description                                                                             |
| ------------------------------------------------------------------------------------------------------------------------ | --------------------------------------------------------------------------------------- |
| [Dispatch](/reference/input/gameinput/interfaces/IGameInputDispatcher/methods/igameinputdispatcher_dispatch)             | Processes tasks in the dispatcher's queue.                                              |
| [OpenWaitHandle](/reference/input/gameinput/interfaces/IGameInputDispatcher/methods/igameinputdispatcher_openwaithandle) | Provides a wait handle that indicates when tasks are available in the dispatcher queue. |

## Remarks

Making a reference to the `IGameInputDispatcher` switches GameInput to "manual dispatch" mode, and releasing all references to the `IGameInputDispatcher` object returns it to "automatic dispatch" mode.

## Requirements

**Header:** GameInput.h

**Supported platforms:** Windows, XBOX One family consoles and XBOX Series consoles

## See also

[Input API Overview](/build/core-features/common/input/overviews/input-overview)<br />
[GameInput](/reference/input/gameinput/gameinput_members)

## Version History

| Version | Changes     |
| ------- | ----------- |
| **v0**  | Introduced. |


## Related topics

- [IGameInputDispatcher::Dispatch](/reference/input/gameinput/interfaces/IGameInputDispatcher/methods/igameinputdispatcher_dispatch.md)
- [IGameInputDispatcher::OpenWaitHandle](/reference/input/gameinput/interfaces/IGameInputDispatcher/methods/igameinputdispatcher_openwaithandle.md)
- [IGameInput::CreateDispatcher](/reference/input/gameinput/interfaces/igameinput/methods/igameinput_createdispatcher.md)
- [GameInput work queues](/build/core-features/common/input/advanced/input-work-queues.md)
- [GameInput](/reference/input/gameinput/gameinput_members.md)
