> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GameInputEnumerationKind

> GameInputEnumerationKind

# GameInputEnumerationKind

Enumerates types of behavior for enumerating input devices.

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## Syntax

```cpp theme={null}
enum GameInputEnumerationKind
{
    GameInputNoEnumeration       = 0,
    GameInputAsyncEnumeration    = 1,
    GameInputBlockingEnumeration = 2
};
```

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## Constants

| Constant                     | Description                              |
| ---------------------------- | ---------------------------------------- |
| GameInputNoEnumeration       | Disables enumeration of input devices.   |
| GameInputAsyncEnumeration    | Enumerates input devices asynchronously. |
| GameInputBlockingEnumeration | Enumerates input devices synchronously.  |

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## Remarks

This enumeration is used by the [IGameInput::RegisterDeviceCallback](/reference/input/gameinput/interfaces/igameinput/methods/igameinput_registerdevicecallback) method. Both `GameInputAsyncEnumeration` and `GameInputBlockingEnumeration` cause an initial round of callbacks to be generated. `GameInputBlockingEnumeration` causes `RegisterDeviceCallback` to block until all initial callbacks are called.

For more information, see [GameInput callbacks](/build/core-features/common/input/advanced/input-callbacks).

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## Requirements

**Header:** GameInput.h

**Supported platforms:** Windows, XBOX One family consoles and XBOX Series consoles

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## See also

[IGameInput::RegisterDeviceCallback](/reference/input/gameinput/interfaces/igameinput/methods/igameinput_registerdevicecallback)\
[Overview of GameInput](/build/core-features/common/input/overviews/input-overview)\
[GameInput](/reference/input/gameinput/gameinput_members)

## Version History

| Version | Changes     |
| ------- | ----------- |
| **v0**  | Introduced. |


## Related topics

- [GameInput callbacks](/build/core-features/common/input/advanced/input-callbacks.md)
- [GameInput](/reference/input/gameinput/gameinput_members.md)
- [IGameInput::RegisterDeviceCallback](/reference/input/gameinput/interfaces/igameinput/methods/igameinput_registerdevicecallback.md)
- [GameInputKind](/reference/input/gameinput/enums/gameinputkind.md)
- [GameInputKeyboardKind](/reference/input/gameinput/enums/gameinputkeyboardkind.md)
