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> Use this file to discover all available pages before exploring further.

# GameInputMotionInfo

> GameInputMotionInfo

# GameInputMotionInfo

<Warning>**Deprecated.** This structure was removed in GameInput v1 and is not available in the current API.</Warning>

Describes the measurable motion properties of a motion-capable input device.

## Syntax

```cpp theme={null}
typedef struct GameInputMotionInfo {
    float maxAcceleration;
    float maxAngularVelocity;
    float maxMagneticFieldStrength;
} GameInputMotionInfo;
```

## Members

**maxAcceleration**\
Type: float

The maximum measurable linear acceleration in m/s².

**maxAngularVelocity**\
Type: float

The maximum measurable angular velocity in degrees/s.

**maxMagneticFieldStrength**\
Type: float

The maximum measurable magnetic field strength in gauss.

## Remarks

This structure appeared in the `motionInfo` field of the v0 `GameInputDeviceInfo`. It was removed in v1 along with all motion-related members. The current [GameInputDeviceInfo](/reference/input/gameinput/structs/gameinputdeviceinfo) does not have a corresponding field.

## Version History

| Version | Changes     |
| ------- | ----------- |
| **v1**  | Removed.    |
| **v0**  | Introduced. |

## See also

[Deprecated GameInput API members](/reference/input/gameinput/deprecated/gameinput_deprecated_members)
[GameInputMotionState](/reference/input/gameinput/deprecated/structs/gameinputmotionstate)


## Related topics

- [GameInputMotionState](/reference/input/gameinput/deprecated/structs/gameinputmotionstate.md)
- [GameInput](/reference/input/gameinput/gameinput_members.md)
- [Deprecated GameInput API members](/reference/input/gameinput/deprecated/gameinput_deprecated_members.md)
- [GameInputMotionAccuracy](/reference/input/gameinput/deprecated/enums/gameinputmotionaccuracy.md)
- [IGameInputReading::GetMotionState](/reference/input/gameinput/deprecated/interfaces/igameinputreading/methods/igameinputreading_getmotionstate.md)
