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# IGameInputDevice::SendInputSynchronizationHint

> IGameInputDevice::SendInputSynchronizationHint

# IGameInputDevice::SendInputSynchronizationHint

<Warning>**Deprecated.** This method was removed in GameInput v1 and is not available in the current API. This method was never implemented in PC.</Warning>

Sends a hint to the device to synchronize its input with the application's update loop.

## Syntax

```cpp theme={null}
void SendInputSynchronizationHint();
```

## Remarks

This method was used in conjunction with `SetInputSynchronizationState` to control when the device posted input reports. Both methods were removed in v1 as part of simplification of the device synchronization model.

## Version History

| Version | Changes     |
| ------- | ----------- |
| **v1**  | Removed.    |
| **v0**  | Introduced. |

## See also

[Deprecated GameInput API members](/reference/input/gameinput/deprecated/gameinput_deprecated_members)\
[IGameInputDevice::SetInputSynchronizationState](/reference/input/gameinput/deprecated/interfaces/igameinputdevice/methods/igameinputdevice_setinputsynchronizationstate)\
[IGameInputDevice](/reference/input/gameinput/interfaces/igameinputdevice/igameinputdevice)


## Related topics

- [IGameInputDevice::SetInputSynchronizationState](/reference/input/gameinput/deprecated/interfaces/igameinputdevice/methods/igameinputdevice_setinputsynchronizationstate.md)
- [IGameInputDevice](/reference/input/gameinput/interfaces/igameinputdevice/igameinputdevice.md)
- [Deprecated GameInput API members](/reference/input/gameinput/deprecated/gameinput_deprecated_members.md)
- [IGameInputDevice::SendRawDeviceOutput](/reference/input/gameinput/interfaces/igameinputdevice/methods/igameinputdevice_sendrawdeviceoutput.md)
- [IGameInputDevice::SetRawDeviceFeature](/reference/input/gameinput/deprecated/interfaces/igameinputdevice/methods/igameinputdevice_setrawdevicefeature.md)
