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# IGameInputDevice::ReleaseExclusiveRawDeviceAccess

> IGameInputDevice::ReleaseExclusiveRawDeviceAccess

# IGameInputDevice::ReleaseExclusiveRawDeviceAccess

<Warning>**Deprecated.** This method was removed in GameInput v1 and is not available in the current API.</Warning>

Releases exclusive access to the raw device interface previously acquired with `AcquireExclusiveRawDeviceAccess`.

## Syntax

```cpp theme={null}
void ReleaseExclusiveRawDeviceAccess();
```

## Remarks

This method was removed in v1 as part of simplification of the raw device access model. This method was unimplemented in v0.

## Version History

| Version | Changes     |
| ------- | ----------- |
| **v1**  | Removed.    |
| **v0**  | Introduced. |

## See also

[Deprecated GameInput API members](/reference/input/gameinput/deprecated/gameinput_deprecated_members)\
[IGameInputDevice::AcquireExclusiveRawDeviceAccess](/reference/input/gameinput/deprecated/interfaces/igameinputdevice/methods/igameinputdevice_acquireexclusiverawdeviceaccess)\
[IGameInputDevice](/reference/input/gameinput/interfaces/igameinputdevice/igameinputdevice)


## Related topics

- [IGameInputDevice::AcquireExclusiveRawDeviceAccess](/reference/input/gameinput/deprecated/interfaces/igameinputdevice/methods/igameinputdevice_acquireexclusiverawdeviceaccess.md)
- [IGameInputDevice::ExecuteRawDeviceIoControl](/reference/input/gameinput/deprecated/interfaces/igameinputdevice/methods/igameinputdevice_executerawdeviceiocontrol.md)
- [IGameInputDevice::SetRawDeviceFeature](/reference/input/gameinput/deprecated/interfaces/igameinputdevice/methods/igameinputdevice_setrawdevicefeature.md)
- [IGameInputDevice::CreateRawDeviceReport](/reference/input/gameinput/interfaces/igameinputdevice/methods/igameinputdevice_createrawdevicereport.md)
- [IGameInputDevice::SendRawDeviceOutput](/reference/input/gameinput/interfaces/igameinputdevice/methods/igameinputdevice_sendrawdeviceoutput.md)
