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# GameInputMotionAccuracy

> GameInputMotionAccuracy

# GameInputMotionAccuracy

<Warning>**Deprecated.** This enumeration was removed in GameInput v1 and is not available in the current API.</Warning>

Defines constants describing the accuracy of a motion sensor reading.

## Syntax

```cpp theme={null}
enum GameInputMotionAccuracy
{
    GameInputMotionAccuracyUnknown      = -1,
    GameInputMotionAccuracyUnavailable  = 0,
    GameInputMotionAccuracyUnreliable   = 1,
    GameInputMotionAccuracyLow          = 2,
    GameInputMotionAccuracyMedium       = 3,
    GameInputMotionAccuracyHigh         = 4,
};
```

## Constants

| Constant                           | Value | Description                   |
| ---------------------------------- | ----- | ----------------------------- |
| GameInputMotionAccuracyUnknown     | -1    | Accuracy is unknown.          |
| GameInputMotionAccuracyUnavailable | 0     | Sensor data is not available. |
| GameInputMotionAccuracyUnreliable  | 1     | Sensor data is unreliable.    |
| GameInputMotionAccuracyLow         | 2     | Low accuracy.                 |
| GameInputMotionAccuracyMedium      | 3     | Medium accuracy.              |
| GameInputMotionAccuracyHigh        | 4     | High accuracy.                |

## Version History

| Version | Changes     |
| ------- | ----------- |
| **v1**  | Removed.    |
| **v0**  | Introduced. |

## See also

[Deprecated GameInput API members](/reference/input/gameinput/deprecated/gameinput_deprecated_members)
[GameInputMotionState](/reference/input/gameinput/deprecated/structs/gameinputmotionstate)
