> ## Documentation Index
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> Use this file to discover all available pages before exploring further.

# D3D12_TILED_RESOURCE_COORDINATE

> Describes the coordinates of a tiled resource. (D3D12_TILED_RESOURCE_COORDINATE)

Describes the coordinates of a tiled resource.

## Syntax

```cpp theme={null}
typedef struct D3D12_TILED_RESOURCE_COORDINATE
{
    UINT X;
    UINT Y;
    UINT Z;
    UINT Subresource;
} D3D12_TILED_RESOURCE_COORDINATE
```

### Members

*X*\
Type: UINT

The x-coordinate of the tiled resource.

*Y*\
Type: UINT

The y-coordinate of the tiled resource.

*Z*\
Type: UINT

The z-coordinate of the tiled resource.

*Subresource*\
Type: UINT

The index of the subresource for the tiled resource.

For mipmaps that use nonstandard tiling, or are packed, or both use nonstandard tiling and are packed, any subresource value that indicates any of the packed mipmaps all refer to the same tile. Additionally, the X coordinate is used to indicate a tile within the packed mip region, rather than a logical region of a single subresource. The Y and Z coordinates must be zero.

## Remarks

This structure is used by the [CopyTiles](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_copytiles_public), [CopyTileMappings](/reference/graphics/d3d12/interfaces/id3d12commandqueue/methods/id3d12commandqueue_copytilemappings_public) and [UpdateTileMappings](/reference/graphics/d3d12/interfaces/id3d12commandqueue/methods/id3d12commandqueue_updatetilemappings_public) methods.

## Requirements

**Header:** d3d12\_xs.h or d3d12\_x.h\
**Library:** d3d12\_xs.lib or d3d12\_x.lib\
**Supported Platforms**: XBOX Series consoles and XBOX One family

## See Also

[CD3DX12\_TILED\_RESOURCE\_COORDINATE](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/cd3dx12-tiled-resource-coordinate)

[Core Structures](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/direct3d-12-structures)


## Related topics

- [CopyTileMappings](/reference/graphics/d3d12/interfaces/id3d12commandqueue/methods/id3d12commandqueue_copytilemappings_public.md)
- [CopyTiles](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_copytiles_public.md)
- [D3D12_TILE_REGION_SIZE](/reference/graphics/d3d12/structs/d3d12_tile_region_size_public.md)
- [D3D12_RESOURCE_BARRIER_TYPE](/reference/graphics/d3d12/enums/d3d12_resource_barrier_type_public.md)
- [D3D12_RESOURCE_BARRIER](/reference/graphics/d3d12/structs/d3d12_resource_barrier_public.md)
