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# D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC (XBOX Series consoles)

> Describes the space requirement for decoding an acceleration structure into a form that can be visualized by tools.

Describes the space requirement for decoding an acceleration structure into a form that can be visualized by tools.

## Syntax

```cpp theme={null}
typedef struct D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC
{
    UINT64 DecodedSizeInBytes;
} D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC
```

### Members

*DecodedSizeInBytes*\
Type: UINT64

The space requirement for decoding an acceleration structure into a form that can be visualized by tools.

## Requirements

**Header:** d3d12\_xs.h\
**Library:** d3d12\_xs.lib\
**Supported Platforms**: XBOX Series consoles


## Related topics

- [D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_raytracing_acceleration_structure_postbuild_info_serialization_desc_public.md)
- [D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE_DESC (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_raytracing_acceleration_structure_postbuild_info_current_size_desc_public.md)
- [D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_raytracing_acceleration_structure_postbuild_info_compacted_size_desc_public.md)
- [D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER (XBOX Series consoles)](/reference/graphics/d3d12/structs/d3d12_build_raytracing_acceleration_structure_tools_visualization_header_public.md)
- [D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC](/reference/graphics/d3d12/structs/d3d12_raytracing_acceleration_structure_postbuild_info_desc_public.md)
