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> Use this file to discover all available pages before exploring further.

# D3D12_MEMCPY_DEST

> Describes the destination of a memory copy operation.

Describes the destination of a memory copy operation.

## Syntax

```cpp theme={null}
typedef struct D3D12_MEMCPY_DEST
{
    void  pData;
    SIZE_T RowPitch;
    SIZE_T SlicePitch;
} D3D12_MEMCPY_DEST
```

### Members

*pData*\
Type: void \*

A pointer to a memory block that receives the copied data.

*RowPitch*\
Type: SIZE\_T

The row pitch, or width, or physical size, in bytes, of the subresource data.

*SlicePitch*\
Type: SIZE\_T

The slice pitch, or width, or physical size, in bytes, of the subresource data.

## Remarks

This structure is used by a number of helper methods, refer to [Helper Structures and Functions for D3D12](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/helper-structures-and-functions-for-d3d12).

## Requirements

**Header:** d3d12\_xs.h or d3d12\_x.h\
**Library:** d3d12\_xs.lib or d3d12\_x.lib\
**Supported Platforms**: XBOX Series consoles and XBOX One family

## See Also

[Core Structures](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/direct3d-12-structures)


## Related topics

- [D3D12_RENDER_TARGET_BLEND_DESC](/reference/graphics/d3d12/structs/d3d12_render_target_blend_desc_public.md)
- [D3D12_BLEND](/reference/graphics/d3d12/enums/d3d12_blend_public.md)
- [D3D12_WRITEBUFFERIMMEDIATE_PARAMETER](/reference/graphics/d3d12/structs/d3d12_writebufferimmediate_parameter_public.md)
- [D3D12_BLEND_DESC](/reference/graphics/d3d12/structs/d3d12_blend_desc_public.md)
- [D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC](/reference/graphics/d3d12/structs/d3d12_build_raytracing_acceleration_structure_desc_public.md)
