> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12_FEATURE_DATA_ROOT_SIGNATURE

> Indicates root signature version support.

Indicates root signature version support.

## Syntax

```cpp theme={null}
typedef struct D3D12_FEATURE_DATA_ROOT_SIGNATURE
{
    D3D_ROOT_SIGNATURE_VERSION HighestVersion;
} D3D12_FEATURE_DATA_ROOT_SIGNATURE
```

### Members

*HighestVersion*\
Type: D3D\_ROOT\_SIGNATURE\_VERSION

On input, specifies the highest version [D3D\_ROOT\_SIGNATURE\_VERSION](/reference/graphics/d3d12/enums/d3d_root_signature_version_public) to check for. On output specifies the highest version, up to the input version specified, actually available.

## Requirements

**Header:** d3d12\_xs.h or d3d12\_x.h\
**Library:** d3d12\_xs.lib or d3d12\_x.lib\
**Supported Platforms**: XBOX Series consoles and XBOX One family

## See Also

[Core Structures](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/direct3d-12-structures)

[D3D12\_FEATURE](/reference/graphics/d3d12/enums/d3d12_feature_public)

[Root Signature Version 1.1](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/root-signature-version-1-1)


## Related topics

- [D3D_ROOT_SIGNATURE_VERSION](/reference/graphics/d3d12/enums/d3d_root_signature_version_public.md)
- [D3D12_FEATURE](/reference/graphics/d3d12/enums/d3d12_feature_public.md)
- [D3D12CreateRootSignatureDeserializer](/reference/graphics/d3d12/functions/d3d12createrootsignaturedeserializer_public.md)
- [D3D12SerializeRootSignature](/reference/graphics/d3d12/functions/d3d12serializerootsignature_public.md)
- [D3D12_ROOT_SIGNATURE_DESC1](/reference/graphics/d3d12/structs/d3d12_root_signature_desc1_public.md)
