> ## Documentation Index
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> Use this file to discover all available pages before exploring further.

# D3D12_FEATURE_DATA_D3D12_OPTIONS5

> Indicates the level of support that the adapter provides for render passes, ray tracing, and shader-resource view tier 3 tiled resources.

Indicates the level of support that the adapter provides for render passes, ray tracing, and shader-resource view tier 3 tiled resources.

## Syntax

```cpp theme={null}
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS5
{
    BOOL SRVOnlyTiledResourceTier3;
    D3D12_RENDER_PASS_TIER RenderPassesTier;
    D3D12_RAYTRACING_TIER RaytracingTier;
} D3D12_FEATURE_DATA_D3D12_OPTIONS5
```

### Members

*SRVOnlyTiledResourceTier3*\
Type: BOOL

A boolean value indicating whether the options require shader-resource view tier 3 tiled resource support. For more information, see [D3D12\_TILED\_RESOURCES\_TIER](/reference/graphics/d3d12/enums/d3d12_tiled_resources_tier_public).

*RenderPassesTier*\
Type: D3D12\_RENDER\_PASS\_TIER

The extent to which a device driver and/or the hardware efficiently supports render passes. See [D3D12\_RENDERPASS\_TIER](/reference/graphics/d3d12/enums/d3d12_render_pass_tier_public).

#### RaytracingTier

Specifies the level of ray tracing support on the graphics device. See [D3D12\_RAYTRACING\_TIER](/reference/graphics/d3d12/enums/d3d12_raytracing_tier_public).

*RaytracingTier*\
Type: D3D12\_RAYTRACING\_TIER

## Remarks

Pass [D3D12\_FEATURE\_D3D12\_OPTIONS5](/reference/graphics/d3d12/enums/d3d12_feature_public) to [ID3D12Device::CheckFeatureSupport](/reference/graphics/d3d12/interfaces/id3d12device/methods/id3d12device_checkfeaturesupport_public) to retrieve a **D3D12\_FEATURE\_DATA\_D3D12\_OPTIONS5** structure.

## Requirements

**Header:** d3d12\_xs.h or d3d12\_x.h\
**Library:** d3d12\_xs.lib or d3d12\_x.lib\
**Supported Platforms**: XBOX Series consoles and XBOX One family

## See Also

[Core Structures](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/direct3d-12-structures)

[D3D12\_FEATURE](/reference/graphics/d3d12/enums/d3d12_feature_public)


## Related topics

- [D3D12_RAYTRACING_TIER](/reference/graphics/d3d12/enums/d3d12_raytracing_tier_public.md)
- [D3D12_RENDER_PASS_TIER](/reference/graphics/d3d12/enums/d3d12_render_pass_tier_public.md)
- [CheckFeatureSupport](/reference/graphics/d3d12/interfaces/id3d12device/methods/id3d12device_checkfeaturesupport_public.md)
- [D3D12_FEATURE](/reference/graphics/d3d12/enums/d3d12_feature_public.md)
- [D3D12_FEATURE_DATA_D3D12_OPTIONS](/reference/graphics/d3d12/structs/d3d12_feature_data_d3d12_options_public.md)
