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# D3D12_FEATURE_DATA_D3D12_OPTIONS13

> Indicates whether a collection of smaller API features are supported.

## Syntax

```cpp theme={null}
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13
{
    BOOL UnrestrictedBufferTextureCopyPitchSupported;
    BOOL UnrestrictedVertexElementAlignmentSupported;
    BOOL InvertedViewportHeightFlipsYSupported;
    BOOL InvertedViewportDepthFlipsZSupported;
    BOOL TextureCopyBetweenDimensionsSupported;
    BOOL AlphaBlendFactorSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS13
```

### Members

*UnrestrictedBufferTextureCopyPitchSupported*\
Type: BOOL

*UnrestrictedVertexElementAlignmentSupported*\
Type: BOOL

*InvertedViewportHeightFlipsYSupported*\
Type: BOOL

*InvertedViewportDepthFlipsZSupported*\
Type: BOOL

*TextureCopyBetweenDimensionsSupported*\
Type: BOOL

*AlphaBlendFactorSupported*\
Type: BOOL

## Remarks

## Requirements

**Header:** d3d12\_xs.h or d3d12\_x.h\
**Library:** d3d12\_xs.lib or d3d12\_x.lib\
**Supported Platforms**: XBOX Series consoles and XBOX One family

## See Also
