> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12_FEATURE_DATA_CROSS_NODE

> Indicates the level of support for the sharing of resources between different adapters&mdash;for example, multiple GPUs.

Indicates the level of support for the sharing of resources between different adapters—for example, multiple GPUs.

## Syntax

```cpp theme={null}
typedef struct D3D12_FEATURE_DATA_CROSS_NODE
{
    D3D12_CROSS_NODE_SHARING_TIER SharingTier;
    BOOL AtomicShaderInstructions;
} D3D12_FEATURE_DATA_CROSS_NODE
```

### Members

*SharingTier*\
Type: D3D12\_CROSS\_NODE\_SHARING\_TIER

Indicates the tier of cross-adapter sharing support.

*AtomicShaderInstructions*\
Type: BOOL

Indicates there is support for shader instructions which operate across adapters.

## Remarks

## Requirements

**Header:** d3d12\_xs.h or d3d12\_x.h\
**Library:** d3d12\_xs.lib or d3d12\_x.lib\
**Supported Platforms**: XBOX Series consoles and XBOX One family

## See Also


## Related topics

- [D3D12_FEATURE](/reference/graphics/d3d12/enums/d3d12_feature_public.md)
- [D3D12_CROSS_NODE_SHARING_TIER](/reference/graphics/d3d12/enums/d3d12_cross_node_sharing_tier_public.md)
- [D3D12_FEATURE_DATA_D3D12_OPTIONS](/reference/graphics/d3d12/structs/d3d12_feature_data_d3d12_options_public.md)
- [D3D12_FEATURE_DATA_QUERY_META_COMMAND](/reference/graphics/d3d12/structs/d3d12_feature_data_query_meta_command_public.md)
- [D3D12_FEATURE_DATA_D3D12_OPTIONS4](/reference/graphics/d3d12/structs/d3d12_feature_data_d3d12_options4_public.md)
