> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT

> Contains a pointer to the head of a linked list of D3D12_AUTO_BREADCRUMB_NODE objects.

Contains a pointer to the head of a linked list of [D3D12\_AUTO\_BREADCRUMB\_NODE](/reference/graphics/d3d12/structs/d3d12_auto_breadcrumb_node_public) objects. The list represents the auto-breadcrumb state prior to device removal.

## Syntax

```cpp theme={null}
typedef struct D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT
{
    const D3D12_AUTO_BREADCRUMB_NODE  pHeadAutoBreadcrumbNode;
} D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT
```

### Members

*pHeadAutoBreadcrumbNode*\
Type: const D3D12\_AUTO\_BREADCRUMB\_NODE \*

A pointer to a constant [D3D12\_AUTO\_BREADCRUMB\_NODE](/reference/graphics/d3d12/structs/d3d12_auto_breadcrumb_node_public) object representing the head of a linked list of auto-breadcrumb nodes, or `nullptr` if the list is empty.

## Requirements

**Header:** d3d12\_xs.h or d3d12\_x.h\
**Library:** d3d12\_xs.lib or d3d12\_x.lib\
**Supported Platforms**: XBOX Series consoles and XBOX One family

## See Also

* [Core structures](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/direct3d-12-structures)
* [Use DRED to diagnose GPU faults](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/use-dred)
