> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# D3D12_DRAW_INDEXED_ARGUMENTS

> Describes parameters for drawing indexed instances.

Describes parameters for drawing indexed instances.

## Syntax

```cpp theme={null}
typedef struct D3D12_DRAW_INDEXED_ARGUMENTS
{
    UINT IndexCountPerInstance;
    UINT InstanceCount;
    UINT StartIndexLocation;
    INT BaseVertexLocation;
    UINT StartInstanceLocation;
} D3D12_DRAW_INDEXED_ARGUMENTS
```

### Members

*IndexCountPerInstance*\
Type: UINT

The number of indices read from the index buffer for each instance.

*InstanceCount*\
Type: UINT

The number of instances to draw.

*StartIndexLocation*\
Type: UINT

The location of the first index read by the GPU from the index buffer.

*BaseVertexLocation*\
Type: INT

A value added to each index before reading a vertex from the vertex buffer.

*StartInstanceLocation*\
Type: UINT

A value added to each index before reading per-instance data from a vertex buffer.

## Remarks

The members of this structure serve the same purpose as the parameters of
[DrawIndexedInstanced](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_drawindexedinstanced_public).

## Requirements

**Header:** d3d12\_xs.h or d3d12\_x.h\
**Library:** d3d12\_xs.lib or d3d12\_x.lib\
**Supported Platforms**: XBOX Series consoles and XBOX One family

## See Also

[Core Structures](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/direct3d-12-structures)


## Related topics

- [D3D12_DRAW_ARGUMENTS](/reference/graphics/d3d12/structs/d3d12_draw_arguments_public.md)
- [D3D12_DISPATCH_ARGUMENTS](/reference/graphics/d3d12/structs/d3d12_dispatch_arguments_public.md)
- [DrawIndexedInstanced](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_drawindexedinstanced_public.md)
- [DrawInstanced](/reference/graphics/d3d12/interfaces/id3d12graphicscommandlist/methods/id3d12graphicscommandlist_drawinstanced_public.md)
- [D3D12_CULL_MODE](/reference/graphics/d3d12/enums/d3d12_cull_mode_public.md)
