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# ID3D12ShaderCacheSession

> Represents a shader cache session.

Represents a shader cache session.

## Remarks

## Requirements

**Header:** d3d12\_xs.h or d3d12\_x.h\
**Library:** d3d12\_xs.lib or d3d12\_x.lib\
**Supported Platforms**: XBOX Series consoles and XBOX One family

## See Also

* [ID3D12DeviceChild](/reference/graphics/d3d12/interfaces/id3d12devicechild/id3d12devicechild_public)
* [D3D12 shader cache APIs](https://microsoft.github.io/DirectX-Specs/d3d/ShaderCache.html)


## Related topics

- [ID3D12ShaderCacheSession::GetDesc](/reference/graphics/d3d12/interfaces/id3d12shadercachesession/methods/id3d12shadercachesession_getdesc_public.md)
- [D3D12_SHADER_CACHE_MODE](/reference/graphics/d3d12/enums/d3d12_shader_cache_mode_public.md)
- [CreateShaderCacheSession (XBOX Series consoles)](/reference/graphics/d3d12/interfaces/id3d12device9/methods/id3d12device9_createshadercachesession_public.md)
- [D3D12_SHADER_CACHE_SESSION_DESC](/reference/graphics/d3d12/structs/d3d12_shader_cache_session_desc_public.md)
- [D3D12_SHADER_CACHE_FLAGS](/reference/graphics/d3d12/enums/d3d12_shader_cache_flags_public.md)
