> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# GetGPUVirtualAddress

> This method returns the GPU virtual address of a buffer resource.

This method returns the GPU virtual address of a buffer resource.

## Syntax

```cpp theme={null}
D3D12_GPU_VIRTUAL_ADDRESS GetGPUVirtualAddress(
)
```

### Parameters

### Return value

Type: D3D12\_GPU\_VIRTUAL\_ADDRESS

This method returns the GPU virtual address.
D3D12\_GPU\_VIRTUAL\_ADDRESS is a typedef'd synonym of UINT64.

## Remarks

This method is only useful for buffer resources, it will return zero for all texture resources.

For more information on the use of GPU virtual addresses, refer to [Indirect Drawing](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/indirect-drawing).

#### Examples

The [D3D1211on12](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/working-samples) sample uses **ID3D12Resource::GetGPUVirtualAddress** as follows:

```cpp theme={null}
// Initialize the vertex buffer view.
m_vertexBufferView.BufferLocation = m_vertexBuffer->GetGPUVirtualAddress();
m_vertexBufferView.StrideInBytes = sizeof(Vertex);
m_vertexBufferView.SizeInBytes = vertexBufferSize;

```

Refer to the [Example Code in the D3D12 Reference](https://learn.microsoft.com/en-us/windows/desktop/direct3d12/notes-on-example-code).

<div class="code" />

## Requirements

**Header:** d3d12\_xs.h or d3d12\_x.h\
**Library:** d3d12\_xs.lib or d3d12\_x.lib\
**Supported Platforms**: XBOX Series consoles and XBOX One family

## See Also

[ID3D12Resource](/reference/graphics/d3d12_xs/interfaces/ID3D12Resource/id3d12resource_xs)


## Related topics

- [ApuMapVirtualAddress](/reference/audio/apu/functions/apumapvirtualaddress.md)
- [ApuIsVirtualAddressValid](/reference/audio/apu/functions/apuisvirtualaddressvalid.md)
- [XMemVirtualQuery](/reference/system/xmem/functions/xmemvirtualquery.md)
- [D3D12_GPU_VIRTUAL_ADDRESS_RANGE](/reference/graphics/d3d12/structs/d3d12_gpu_virtual_address_range_public.md)
- [D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE](/reference/graphics/d3d12/structs/d3d12_gpu_virtual_address_and_stride_public.md)
