> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# ID3D12ProtectedSession

> Offers base functionality that allows for a consistent way to monitor the validity of a session across the different types of sessions.

Offers base functionality that allows for a consistent way to monitor the validity of a session across the different types of sessions. The only type of session currently available is of type [ID3D12ProtectedResourceSession](/reference/graphics/d3d12/interfaces/id3d12protectedresourcesession/id3d12protectedresourcesession_public).

## Requirements

**Header:** d3d12\_xs.h or d3d12\_x.h<br />**Library:** d3d12\_xs.lib or d3d12\_x.lib<br />**Supported Platforms**: XBOX Series consoles and XBOX One family

## See Also

[ID3D12DeviceChild](/reference/graphics/d3d12/interfaces/id3d12devicechild/id3d12devicechild_public)


## Related topics

- [ID3D12ProtectedResourceSession](/reference/graphics/d3d12/interfaces/id3d12protectedresourcesession/id3d12protectedresourcesession_public.md)
- [ID3D12ProtectedResourceSession1](/reference/graphics/d3d12/interfaces/id3d12protectedresourcesession1/id3d12protectedresourcesession1_public.md)
- [GetSessionStatus](/reference/graphics/d3d12/interfaces/id3d12protectedsession/methods/id3d12protectedsession_getsessionstatus_public.md)
- [GetStatusFence](/reference/graphics/d3d12/interfaces/id3d12protectedsession/methods/id3d12protectedsession_getstatusfence_public.md)
- [D3D12_PROTECTED_SESSION_STATUS](/reference/graphics/d3d12/enums/d3d12_protected_session_status_public.md)
