> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# LifetimeStateUpdated

> Called when the lifetime state of a lifetime-tracked object changes.

Called when the lifetime state of a lifetime-tracked object changes.

## Syntax

```cpp theme={null}
void LifetimeStateUpdated(
    D3D12_LIFETIME_STATE NewState
)
```

### Parameters

*NewState*\
Type: D3D12\_LIFETIME\_STATE

The new state.

### Return value

Type: void

None.

## Remarks

## Requirements

**Header:** d3d12\_xs.h or d3d12\_x.h\
**Library:** d3d12\_xs.lib or d3d12\_x.lib\
**Supported Platforms**: XBOX Series consoles and XBOX One family

## See Also


## Related topics

- [Lobby lifetime and expiration](/services/playfab/multiplayer/lobby/lobby-ttl.md)
- [D3D12_LIFETIME_STATE](/reference/graphics/d3d12/enums/d3d12_lifetime_state_public.md)
- [Lobby.OwnerMigrationPolicy](/services/playfab/multiplayer/lobby/unity-multiplayer-api-reference/PlayFab.Multiplayer/Lobby/OwnerMigrationPolicy.md)
- [PFLobbyGetOwnerMigrationPolicy](/services/playfab/multiplayer/lobby/playfabmultiplayerreference-cpp/pflobby/functions/pflobbygetownermigrationpolicy.md)
- [Multiplayer Session advanced topics](/services/xbox-services/multiplayer/mpsd/concepts/live-mpsd-details.md)
