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# ID3D12Heap::GetDesc

> Gets the heap description.

Gets the heap description.

## Syntax

```cpp theme={null}
D3D12_HEAP_DESC GetDesc(
)
```

### Parameters

### Return value

Type: D3D12\_HEAP\_DESC

Returns the [D3D12\_HEAP\_DESC](/reference/graphics/d3d12/structs/d3d12_heap_desc_public) structure that describes the heap.

## Requirements

**Header:** d3d12\_xs.h or d3d12\_x.h\
**Library:** d3d12\_xs.lib or d3d12\_x.lib\
**Supported Platforms**: XBOX Series consoles and XBOX One family

## See Also

[ID3D12Heap](/reference/graphics/d3d12/interfaces/id3d12heap/id3d12heap_public)


## Related topics

- [ID3D12DescriptorHeap::GetDesc](/reference/graphics/d3d12/interfaces/id3d12descriptorheap/methods/id3d12descriptorheap_getdesc_public.md)
- [D3D12_DESCRIPTOR_HEAP_DESC](/reference/graphics/d3d12/structs/d3d12_descriptor_heap_desc_public.md)
- [ID3D12Heap](/reference/graphics/d3d12/interfaces/id3d12heap/id3d12heap_public.md)
- [ID3D12Resource::GetDesc](/reference/graphics/d3d12/interfaces/id3d12resource/methods/id3d12resource_getdesc_public.md)
- [ID3D12ProtectedResourceSession::GetDesc](/reference/graphics/d3d12/interfaces/id3d12protectedresourcesession/methods/id3d12protectedresourcesession_getdesc_public.md)
