> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# ID3D12Fence1

> Represents a fence. This interface extends ID3D12Fence, and supports the retrieval of the flags used to create the original fence.

Represents a fence. This interface extends [ID3D12Fence](/reference/graphics/d3d12/interfaces/id3d12fence/id3d12fence_public), and supports the retrieval of the flags used to create the original fence.  This new feature is useful primarily for opening shared fences.
<div class="alert">**Note**  **ID3D12Fence1** was introduced in the Windows 10 Fall Creators Update, and is the latest version of the [ID3D12Fence](/reference/graphics/d3d12/interfaces/id3d12fence/id3d12fence_public) interface. Applications targeting Windows 10 Fall Creators Update and later should use **ID3D12Fence1** instead of earlier versions.</div><div> </div>

## Requirements

**Header:** d3d12\_xs.h or d3d12\_x.h\
**Library:** d3d12\_xs.lib or d3d12\_x.lib\
**Supported Platforms**: XBOX Series consoles and XBOX One family

## See Also

[Core Interfaces](https://learn.microsoft.com/en-us/windows/win32/direct3d12/direct3d-12-interfaces)

[Fence Based Resource Management](https://learn.microsoft.com/en-us/windows/win32/direct3d12/fence-based-resource-management)

[ID3D12fence](/reference/graphics/d3d12/interfaces/id3d12fence/id3d12fence_public)

[Multi-engine synchronization](https://learn.microsoft.com/en-us/windows/win32/direct3d12/user-mode-heap-synchronization)


## Related topics

- [GetCreationFlags](/reference/graphics/d3d12/interfaces/id3d12fence1/methods/id3d12fence1_getcreationflags_public.md)
- [D3D12_FEATURE](/reference/graphics/d3d12/enums/d3d12_feature_public.md)
- [D3D12_BLEND](/reference/graphics/d3d12/enums/d3d12_blend_public.md)
- [ID3D12Object](/reference/graphics/d3d12/interfaces/id3d12object/id3d12object_public.md)
- [D3D12_FILTER](/reference/graphics/d3d12/enums/d3d12_filter_public.md)
