> ## Documentation Index
> Fetch the complete documentation index at: https://devdocs.xbox.com/llms.txt
> Use this file to discover all available pages before exploring further.

# ID3D12Device9 (XBOX Series consoles)

> Represents a virtual adapter. This interface extends ID3D12Device8 to add methods to manage shader caches.

Represents a virtual adapter. This interface extends [ID3D12Device8](/reference/graphics/d3d12_xs/interfaces/ID3D12Device8/id3d12device8) to add methods to manage shader caches.

## Remarks

## Requirements

**Header:** d3d12\_xs.h<br />**Library:** d3d12\_xs.lib<br />**Supported Platforms**: XBOX Series consoles

## See Also

* [ID3D12Device8](/reference/graphics/d3d12_xs/interfaces/ID3D12Device8/id3d12device8)
* [D3D12 shader cache APIs](https://microsoft.github.io/DirectX-Specs/d3d/ShaderCache.html)


## Related topics

- [D3D12_SHADER_CACHE_KIND_FLAGS (XBOX Series consoles)](/reference/graphics/d3d12/enums/d3d12_shader_cache_kind_flags_public.md)
- [ID3D12Device10 (XBOX Series consoles)](/reference/graphics/d3d12/interfaces/id3d12device10/id3d12device10_public.md)
- [ID3D12Device5 (XBOX Series consoles)](/reference/graphics/d3d12/interfaces/id3d12device5/id3d12device5_public.md)
- [D3D12_WAVE_MMA_TIER (XBOX Series consoles)](/reference/graphics/d3d12_xs/enums/d3d12_wave_mma_tier_xs.md)
- [D3D12GetInterface (XBOX Series consoles)](/reference/graphics/d3d12/functions/d3d12getinterface_public.md)
