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# ID3D12CommandQueue::GetDesc

> Gets the description of the command queue.

Gets the description of the command queue.

## Syntax

```cpp theme={null}
D3D12_COMMAND_QUEUE_DESC GetDesc(
)
```

### Parameters

### Return value

Type: D3D12\_COMMAND\_QUEUE\_DESC

The description of the command queue, as a [D3D12\_COMMAND\_QUEUE\_DESC](/reference/graphics/d3d12/structs/d3d12_command_queue_desc_public) structure.

## Requirements

**Header:** d3d12\_xs.h or d3d12\_x.h\
**Library:** d3d12\_xs.lib or d3d12\_x.lib\
**Supported Platforms**: XBOX Series consoles and XBOX One family

## See Also

[ID3D12CommandQueue](/reference/graphics/d3d12_xs/interfaces/ID3D12CommandQueue/id3d12commandqueue_xs)


## Related topics

- [D3D12_COMMAND_QUEUE_DESC](/reference/graphics/d3d12/structs/d3d12_command_queue_desc_public.md)
- [ID3D12CommandQueue::Signal](/reference/graphics/d3d12/interfaces/id3d12commandqueue/methods/id3d12commandqueue_signal_public.md)
- [ID3D12Resource::GetDesc](/reference/graphics/d3d12/interfaces/id3d12resource/methods/id3d12resource_getdesc_public.md)
- [ID3D12Heap::GetDesc](/reference/graphics/d3d12/interfaces/id3d12heap/methods/id3d12heap_getdesc_public.md)
- [ID3D12DescriptorHeap::GetDesc](/reference/graphics/d3d12/interfaces/id3d12descriptorheap/methods/id3d12descriptorheap_getdesc_public.md)
